Story-boarding is a process which most developers use on a regular basis in order to ensure that they can plan and organize what they are doing before they go near either a line of code, or a pixel in Photoshop. As someone with a keen interest in development of all types, I’ve been experimenting with what it would be like to develop an iPhone/iPod application from start to finish.
During my research I found these lovely iPhone wire-frame/storyboard templates from the guys over at http://www.interactivelogic.net/. They have two versions to download, the first one contains 3 outline drawing of an iPhone, by the looks of it, based on the iPhone 4 and iPhone 4s. The second version also contains a note section underneath each of the iPhone wire-frame drawings. Both are available in either a PDF or VSD (Visio Stensil Document) via a ZIP download.
You can download the ZIP archive either directly from their website, or by clicking on iPhone Design Templates. I am grateful to the chaps over at Interactive Logic website for producing these templates, as they are going to help me with the iPhone application I’m looking at building to see if I can, or if I have the skills required to do so.
Once I’ve built a beta and am ready to launch, I’m going to subscribe to the Apple iPhone Development Program, which will give me access to the latest features and versions of the development tools, allowing me to refactor anywhere I feel the application could benefit from the additional functionality opened up by the developer application subscription.
What I’m interested to know from any developers out there, is how do you do the story-boarding of your applications, whether or not it’s an iPhone application, web application, or desktop application? Do you use templates like this, or do you use hand drawn sketches? Send me a message via my contact page, or send an email to me via [email protected], I’ll publish the best comments in a few days time.